Make Solid From Points By 3D Triangulation (Tunnel)

This command creates a solid model from a collection of x,y,z points and an alignment polyline using the 3D triangulation. The points need to cover all sides of the surface (top, bottom, left, right). The alignment polyline needs to be a 3D polyline that goes through the center of the points for the entire length.
 
Min Edge Length: Sets the minimum length of a triangle edge in the solid. When there are several points closer than this distance to each other, some of these points will be left out of the solid model.
Max Edge Length: Sets the maximum distance for 3D triangulation to connect points.
Boundary Method:
controls how tightly the solid model wraps around the perimeter points.
Simplify:
removes points that cause steep triangles.
Apply Advancing Front: expands the solid by adding triangles to unconnected edges.
Fill Holes: triangulates across small holes in the solid.
Display Solid in 3D Viewer: automatically runs the View Solid command with the model results.


This example of a tunnel shows the input points in CAD along with the alignment polyline along the center of the train tracks and then the resulting solid model viewed with color by normal.



Prompts

Make Solid dialog
Select alignment polyline:
pick 3D polyline
Select points to process.
Select objects: pick points
Solid File To Write
Select MDL file

Pulldown Menu Location: Solid
Keyboard Command: pt3dtunnel
Prerequisite: points

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