Make Solid From Points By 3D Triangulation

This command creates a solid model from a collection of x,y,z points using 3D triangulation. The points need to cover all sides of the surface (top, bottom, left, right, front, back).
Min Edge Length: Sets the minimum length of a triangle edge in the solid. When there are several points closer than this distance to each other, some of these points will be left out of the solid model.
Max Edge Length: Sets the maximum distance for 3D triangulation to connect points.
The rest of these options apply to expanding and improving the solid after the 3D triangulation has connected all the points that it can.
Extrapolate Across Gaps: looks for large gaps in the input data and uses a Poisson model points to fill in those gaps.
Remove Dangles: removes triangles that are not connected to the majority of the solid model.
Apply Advancing Front: expands the solid by adding triangles to unconnected edges.
Fill Holes: triangulates across small holes in the solid.



Prompts

Points to Solid options dialog
Select points to process.
Select objects:
pick points
Solid File To Write
Select MDL file

Pulldown Menu Location: Solid
Keyboard Command: pt2mdl
Prerequisite: points