This command will change the elevation of selected entities. It
can move the entity to a specified elevation from its current
elevation (absolute) or do a differential change by adding or
subtracting a value from its current elevation. If Carlson points
are selected, their elevation attribute text and the elevation
stored in the external coordinate file are changed. If the
points are in the drawing at their real Z, this is also adjusted,
however, if they are in the drawing at a fixed elevation, e.g. 0,
the point blocks remain at that elevation.
There are options to move the changed objects to a new layer,
and alternately to select a source object's elevation to supply the
value of the elevation to change the selected object(s) to.
Type of elevation change [<Absolute>/Differential]:
press A to change to a
specific (absolute) value, or press D to enter an amount of
elevation change to apply to object's current elevation.
Change Layer for changed entities [Yes/<No>]:
press Enter or
N to keep on same layer,
press Y to change layer of
object after changing elevation.
Select/<Enter Elevation <100.0000>>: 125
By using the Absolute option all entities selected are changed to
the elevation 125. You may simply press Enter to keep the value shown in
brackets. Press S to
select a source object's elevation for the new elevation to change
the selected object(s) to.
Select objects: 1 found
Select objects: press
Enter to conclude selection.
Tested 1 Entities
Carlson Software Points Changed> 1
Select/<Input another Elevation (Enter to end)>:
press Enter
Pulldown Menu Location: 3D Data
Keyboard Command: chgelev
Prerequisite: Something to change