T Intersections

This feature allows you to calculate the right-of-way intersection points and/or the fillet points and fillet radius points (if fillets are used) at T type intersections. One or both of the roads may have arc centerlines.
The points defining the fillet points will be calculated and stored in the coordinate file. Repeat as needed or press <Esc> or <Enter> at the Enter C/L intersection point (Enter when done): prompt to end the command.

Prompts

Enter C/L intersection point (Enter when done): enter or pick the centerline intersection point.
Enter through road C/L bearing [Arc] <0.000000>: If the through road is a straight road, enter or pick the bearing for the road. Otherwise type A and <Enter> to switch to Arc mode and enter the radius point of the through road.
Enter through road width <0.000000>: Enter the width of the through road.
Enter 2nd road C/L bearing away from intersection [Arc] <0.000>: enter the 2nd bearing or press <A> for Arc and enter the radius point. The bearing is away from the intersection.
Enter 2nd road width <0.000>: Enter the 2nd road width.
Enter fillet radius <0.000>: If you do not want to have fillets, press <Enter> to use the 0.00 default value. Otherwise, enter the fillet radius.

Pulldown Menu Location: CG-Survey > Cogo > Roadways > Intersections/Cul-de-sacs
Keyboard Command: cg_tint
Prerequiste:  coordinate file