Material Quantities
Function
The Material Quantities flyout shown here offers many options for
quantity reporting including the option for user defined attributes.
Entities with attributes can be drawn, edited, and identified. Standard
and custom report options are also available.
Material Quantities are counted from the entities in the drawing.
Several entity properties can be reported including entity count,
length, area and volume. Also user-defined attributes can be assigned
to the entities and reported. The type of material for each entity is
determined by the layer for the entity. In the Define Layer
Target/Material/Subgrade, you can assign the material types by layer.
Standard Report
Use this command to display all or a selected set of material
quantities and user-defined
information with the standard Carlson Takeoff report format shown here.
Prerequisite: Defined materials
Keyboard Command: materials_report2
Custom Report
Use this command to customize or "user define" the reporting options.
This command first prompts whether to report quantities for all the
entities in the drawing or selected entities. Then if the drawing
contains Areas Of Interest polylines, there is an option report
quantities by these areas which adds the area name to the available
report fields to allow sorting and grouping by area name. The Report
Formatter Options dialog box shown here offers a variety of
output options. You can choose the fields to report from the Available
list and put them in report order under the Used list.
Selecting the Display option shows the report in the standard Carlson
Takeoff report viewer. Reports can be exported to an Excel spreadsheet
as well.
Prerequisite: Defined materials
Keyboard Command: materials_report
Define Materials Library
Define Materials Library allows you to Add, Remove, Load, Save, and
Report a list of material costs. Costs can be set per area, count,
volume, ton, or length by using the Edit function at the bottom of the
dialog. The left side of the dialog can be used to set categories for
different material costs.
Prerequisite: pricing for materials
Keyboard Command: define_tk_materials
Edit-Assign Block Materials
This command scans the current drawing to find and report block/symbol
names and their count. For example, when the drawing contains different
symbols for different types of utilities, this command identifies each
type of symbol and the number. From this
command, you can set the Description and Cost of the block by using the
Edit
buttom. You can also set the Description and Cost by predefined
Materials by using the Set By Library button. When a block name is
highlighted from the list, the drawing is zoomed to the location of one
of those blocks so that you can see what it looks like. To Report these
materials as part of the Standard Report, check on Include
Materials
Quantities Report in the Edit Materials dialog of the block
layer found in the Define Layer Target/Material/Subgrade command. You
can also just click on the Report button for a simple report.
Prerequisite: Blocks
Keyboard Command: edit_all_blocks
Define Material Attributes
Use this command to define all the material attributes that will be
assigned to objects in the drawing for reporting purposes. The Define
Attribute dialog box shown here allows the user to "Add", "Edit", or
"Remove" attributes and save the definitions for later use. Simply
"Load" a saved attribute definition file with the "tkd" extension for
future use.
Selecting the Add or Edit options produce the edit attribute dialog box
shown here. Use this command to define the Data name and the layer the
objects currently reside on and the layer that future objects will be
drawn on. Two entity types can be used, polyline data or point data. If
the symbol option is selected the user has the option of which symbol
will represent the object. Attribute fields must be defined for
material reporting.
Selecting the Add or Edit button on the Edit Attribute dialog box
brings up the Edit Field dialog box shown here. Use this dialog to
define the field name and type. If the Value option is selected, only
numeric values will be allowed when prompted. If the String option is
selected, the user will have the ability to type in a text message when
prompted.
Prerequisite: attributes
Keyboard Command: define_tk_data
Draw Materials Entities
Use this command to apply attribute data to objects as you draw or
digitize them. Select the predefined attribute type to draw from the
list available in the Select Attribute to Draw dialog box shown here.
The command line will prompt the user to pick the points of the desired
location of the object and allow the attribute data fields to be filled
out upon completion or each "enter".
Prerequisite: defined attributes
Keyboard Command: draw_tk_data
Input-Edit Material Attributes
Use this command to assign predefined attribute information to an
object already existing in the drawing. The command line prompt will
require the user to select the object that attribute information is to
be applied, and offer the Input-Edit Attribute dialog box shown here.
This dialog box will display all predefined fields for that particular
attribute type.
Prerequisite: predefined attribute information
Keyboard Command: edit_tk_data
Identify Materials Entities
Use this command to display all the objects that have attribute data
assignments. The user will have the options of selecting the objects by
picking them individually or by searching the entire drawing database.
The objects that have attribute information assignments will
"highlight" on the screen and the command line will display the
attribute information.
Prerequisite: attributes
Keyboard Command: id_tk_data