This is another variation of twisting the screen that allows you to input an angle/azimuth that you want to be aligned parallel to the east-west direction of the graphics screen.
Angle to set to horizontal: 0 This would align due north with respect to real world coordinates to the east or horizontal direction of the graphics screen.
Pulldown Menu Location: View > Twist Screen
Prerequisite: None
Keyboard Command: twist3
File Name: \lsp\scadutil.arx